in Language ® II
Terry Dodds, Fay Goodfellow, Dawn Dodds
in Language II is the second level of a specially-designed, highly
motivating grammar, usage, and written expression program for
students from Grades 2 through Grade 5. Adventures in Language ®
II may also be appropriate for some special-education students
to help them acquire basic language skills.
Confidence and fluency develop through Direct Instruction lessons.
Several different games are played: Catch the Teacher Making a
Mistake, Sentence Detectives, Climb to the Top, and The Synonyms
and Antonyms Game. These games motivate students to practice the
use of correct grammar and word usage skills in a fun-filled format.
They also provide practice for common test-taking skills. Students
acquire important basic skills that enable them to be effective
speakers and reflective writers.
Vocabulary and Developing Core Knowledge
Jr. made it clear in his book Cultural Literacy that young learners
need to have adequate background knowledge to be successful academically.
The topics found in the "Picture It" activity for each
lesson provide Direct Instruction students with exposure to expository
text, while developing their listening comprehension, vocabulary,
and store of factual information. "Picture It" activities
cover a range of knowledge in history, fine arts, science, and
the Six-Trait Writing Approach to Develop and Evaluate Writing
in Language II actively engages students in the steps of the writing
process. Students apply basic sentence and paragraph-writing skills
they learn in this sequential language program to story and expository
writing. The students participate in evaluating class cooperative-writing
projects, and their own writing, by identifying and analyzing
six things to think about if they want to write a good paragraph
or story. The six traits are defined and practiced under teacher
guidance, and in "student-friendly" language. This enables
them to evaluate written expression for content, organization,
voice, sentence fluency, word choice, and conventions. The Six
Traits become a habit as the students develop as writers.